- Bias Reduction - The first and most obvious killer app is bias reduction, helping to identify and reduce the many cognitive biases of humans including loss aversion, overconfidence, confirmation, rationalization, neglecting probability, and hindsight biases.
- Memory Management - A second killer app is memory management – both accessing the right memories at the right time (and including possibly augmenting real memories with Internet-accessible personal or general data), and blocking access to memories, for example in trauma resolution or to consider issues cleanly and not fall into sunk cost or other cognitive traps.
- Desire, Values, and Utility Optimization - The third killer app is the ability to elicit and optimize value systems, utility functions, and desires - using cognitive nanorobots to evoke personal values profiles and manage mental state and behavior for greater fulfillment.
- Perceptual Augmentation - A fourth killer app is perceptual augmentation – using cognitive nanorobots to amplify subjective experience – to give us a way to see multiple realities simultaneously, and to see and think in time instead of space, and to see movement in both time and space.
- POV Apps - A fifth killer app is POV apps (point-of view apps) – a whole new class of apps based on the functionality of being able to see the points of view of others (per their permission). The advent of Google Glass suggests that this is not that far away. There could be the Negotiator App to look for areas of common ground between people in conflict or potential conflict, or the Art Appreciation App as articulated in Greg Egan's 'Diaspora' to try on the different aesthetics perspectives of your friends, there can be endless new permutations of Garage Band simply starting from “here, let me share my HUD.”
Sunday, August 11, 2013
Killer Apps of Cognitive Nanorobotics
Posted by LaBlogga at 7:06 PM View Comments
Labels: Cognitive Nanorobotics, gadgetry, google glass, Killer App, nanocognition, nanorobot, next-gen Wearables, numerique, perceptual aid, POV, POV apps, Seamless Wearables Ecosystem, smartwatch
Monday, July 29, 2013
Smartwatch Killer App: Meeting Entertainment!
Posted by LaBlogga at 1:44 AM View Comments
Labels: biotech, gadgetry, google glass, iot, numerique, quantified self, sensor, smartwatch, wearables
Monday, July 22, 2013
The Real Question is How to Further Develop Autism-related Skills
However, there is a more forward-looking neurodiversity view of ASD. Two key points:
- ASD is a growing societal trend, and it is unclear what this means to humanity overall
- Part of the ASD disposition is is a unique and profound skillset, and it is a question as to what this means for the possible mental tasks and undertakings of humans
One of the first deployments of the ASD skillset is commercial, in software programming where employers are well aware of the benefit of 3% error rates in computer code created by ASD programmers (vs. 18% by neurotypical programmers). Job sites like NonPareil, Semperical, and Specialists Guild are already catering to ASD programming skills.
A more comprehensive suite of employment-related services for the ASD market was presented at the Autism Hackathon held in San Francisco July 20-21, 2013 by MindFlower. MindFlower is the idea for an eLabor marketplace that proposes to offer two kinds of ASD-skillset related activities: Mechanical Turk-like projects in the vertical markets of big data analysis, life sciences omics, and patent and literature search, and Kaggle-like data science competitions on supercomputer-unsolvable problems. Spectrum skill assessment and development are other features of the site, along with ASD-friendly advertising.
CNET article covering the event is here.
Image credit: Kimberly Pickard
Posted by LaBlogga at 12:29 AM View Comments
Labels: Autism, cognition, depathologization, depathologize, development, neuro privacy rights, neurodiversity, neurotypical, on the spectrum, pathologize, philosophy, speciation, spectrum
Sunday, July 14, 2013
The Future of Collaboration
E-labor Marketplaces for Teams or Groups
One team proposed the idea of elabor marketplaces for teams or groups. This could engender a new conceptualization of ratings regarding qualitative factors (for dating, friends, employer recruiting) – to develop a more specific understanding of how teams work well together. New dimensions and metrics could be articulated to provide detail about team forming, storming, and norming steps, group dynamics, how people develop affinity and respect for each other, and intrinsic and extrinsic reward systems.
Live Interaction MOOCs (massive open online course platforms)
Another team suggested the next wave of functionality for online elearning environments: live interaction with two-way video for group discussions. Similar to elabor marketplaces for groups, the concept of the new functionality brings the underlying activity into sharper relief. Here the underlying activity shifts to ‘what it is to be a good discussant’ - the different qualities and roles that discussion participants may exhibit, become explicitly aware of, and improve. Some examples of good discussant skills are restating the issue, extending the topic in useful ways, bringing in resources and examples, empathizing, engaging in active listening, encouraging others to state their views, peer acknowledgement, and topic closure. One can imagine the ‘Top 10 Discussant Qualities’ certificate that could be peer-evaluated and useful to list on a resume or sought by employment recruiters.
Posted by LaBlogga at 11:24 PM View Comments
Labels: collaboration, communication, crowdsourced labor, discussant, discussant qualities, elabor, elabor marketplaces, facilitation, hackathon, labor, motivation, productivity, qualitative, work
Tuesday, July 09, 2013
Ethics of Perception and Nanocognition (Nanorobot-aided Cognition)
Cognitive nanorobots, an analog to medical nanorobots, could have applications in cognitive enhancement and perceptual aid such as bias reduction, memory management (access, suppression), and personalized ethics optimization.
In defining an ethics of perception, a number of core philosophical questions arise such as the possibility and desirability of knowing a true and objective reality, and selecting different realities.
Hear more and discuss this topic:
"Ethics of Perception and Nanocognition (Nanorobot-aided Cognition)" Terasem's 9th Annual Workshop on Geoethical Nanotechnology, July 20, 2013, 1PM – 4PM EDT, Terasem Island, Second Life
Posted by LaBlogga at 4:28 PM View Comments
Labels: 2.0, cognition, Cognitive nanorobots, ethics, ethics of perception, nanocognition, nanorobot, nanotech, perception, philosophy
Sunday, June 30, 2013
Web Analytics: a Precursor to Cognitive Enhancement
Some exemplar complex modern computing systems include big data analytics, high-frequency trading operations, multiplayer video game networks, weather-modeling systems, and now…mobile and web analytics. These latter platforms are becoming increasingly sophisticated, continually updating actual and predicted user behavior data and delivering this information in real-time. Web property owners can watch live engagement with their websites in a heads-up display (HUD) overlay on web pages, as Chartbeat demonstrated at an API-related mini-hackathon at their NYC offices on June 29, 2013.
Some of the most prominent mobile and web analytics companies currently include Google Analytics, Chartbeat, MixPanel, KISSmetrics, Omniture, and Visual Revenue.
The 800 pound gorilla of online metrics is the eCommerce use case, using metrics in endless iterations of A/B testing (e.g.; does version A or B of the website produce more click-throughs and product purchases?) However, it is now increasingly important to measure other kinds of web experiences, for example news consumption where the key metric is engagement time as opposed to a simple link click-through. The type of interaction is also important, where the user spends time on the page, and the type of engagement activity such as reading, commenting, and sharing/referring.
Posted by LaBlogga at 4:03 PM View Comments
Labels: AI, API, autonomic computing, big data, cognitive enhancement, Web Analytics
Sunday, June 23, 2013
Interconnected Big Data World: API Services Marketplaces
In some part an ingenious crowdsourcing ploy and more broadly having the effect of enmeshing even more deeply the interconnected data world, API access requires a lot of coordination.
A new market segment, API management services, has sprung up to facilitate both public and private (white-label) access. Some of the leading companies in the segment include: Mashape, the cloud API platform, offering developer access to hundreds of APIs, Mashery (acquired by Intel in April 2013), an API network with standardized and richly-documented access to over 50 APIs, and Apigee, a leading provider of API services for enterprises and developers. Other related companies include 3scale, WebServius, and Layer 7 Technologies. A related company Zapier enables task-automation between online services like Salesforce, Basecamp, and Gmail.
API management services are growing marketplaces for the management, distribution, and consumption of APIs. Developers gain the ability to have a standard interface for quickly accessing and working with data from hundreds of sources. Web properties and corporations gain a standardized and outsourced management solution to coordinate external developer interactions and extend their ecosystems.
Posted by LaBlogga at 3:53 PM View Comments
Labels: analytics, API, API management services, api-management, APIs, bid gata, big data, crowdsourcing, enterprise, information, platform, saas, web-services
Monday, June 17, 2013
Technology vs. Free Will? Tuning into the Internal Qualitative Experience of Time
Determinism Victory from the Application of Quantitative Methods?
As the social sciences gelled into departments of academic study unto themselves and sought to apply techniques from the hard sciences, Bergson became concerned about the potential loss of free will and a victory for determinism. Humans might be reduced to billiard balls in the sense that if human behavior could be predicted mechanistically like that of a billiard ball, it would mean that humans would lose their liberty and free will.
Doublings: Experiences with both Inner Qualitative Subjectivity and External Quantitative Objectivity
Bergson proposed that there are several concepts that are different in our internal experience (qualitative, subjective) than in our external experience of the world (quantitative, objective). This difference between internal and external experience (called a doubling) exists in areas like time, intensity, multiplicity, duration, self, and consciousness. The external aspects can be measured quantitatively, but the internal aspects cannot, they are states that overlap, merge into one another, and emerge and recede dynamically.
Prescription: Tune into the Qualitative Aspects of Inner Experience
To Bergson, freedom is most visible in spontaneity, the ability of a person to choose spontaneous action. To maintain free will, one should tune into the qualitative aspects of internal experience, understanding concepts like time as a qualitative overlap and ebb and flow of states dynamically, energetically. Bergson’s nomenclature for inner qualitative time is ‘duration’ as opposed to external quantitative ‘time’ – this is the difference between the sense of waiting for a train to arrive (qualitative) versus the time elapsing on the clock. Being attuned to the qualitative aspects of time, one can live more spontaneously.
Posted by LaBlogga at 1:52 AM View Comments
Labels: accelerating change, Bergson, determinism, difference, duration, free will, French, inner experience, philosophy, science, spontaneity, subjective experience, technology, time
Sunday, June 09, 2013
DIY Philosophy: Crowd Models to Democratize Participatory Thinking
Philosophy Improves Sophistication of Modern Thinking
Philosophy is the sport of thinking – one of its great benefits is its broad applicability beyond the dusty academic discipline to one’s own personal thinking and lifestyle. A key contemporary use of philosophy is in helping to provide a deeper and more sophisticated means of understanding our fast-paced technologized modern world and our place therein. Many people are interested in philosophy but few have the affordance or interest for full-time involvement which has seemed to have been required given the notorious density and inaccessibility of philosophical works.
Crowd Models Facilitating Philosophy Accessibility
Crowd models (analogous to the PC revolution) are starting to change the former inaccessibility of philosophy. Philosophy courses and reading groups are popping up at free public universities (the Public School, the University of the Commons), podcasts are acquiring significant listenership, and online communities and publications have growing participatory audiences (e.g.; e-Flux, Plasticities Sciences Arts).
FQXi for Philosophy
While there are some research institutes supporting philosophy like the University of London's Institute of Philosophy, one next step in creating the more overt sensibility of the DIY philosopher as the analog to the DIY scientist and software hacker would be to have Philosophy Research Institutes that specifically promote DIY philosopher participation through essay contests, conferences, and other acknowledgement and community-building activities – an FQXi (e.g.; a research institute encouraging speculative innovation in physics and cosmology) for philosophy is needed.
Posted by LaBlogga at 1:33 PM View Comments
Labels: access, biology, community, crowd models, crowdsourcing, democratization, health hacking, participatory, philosophy, preventive medicine, thinking
Sunday, June 02, 2013
Sensor Mania – The SmartWatch Arrives
The wireless Internet of Things is slowly rolling out – smartwatches (Pebble, Basis) have been some prominent arrivals alongside Google Glass.A variety of two-way communication from each device type has been a quickly realized need that is starting to appear in SDKs and APIs. Pebble in particular is doing a lot to stimulate use and application development through developer community resources, an online codesharing cloud, meetups, and hackathon events.
Perhaps the most interesting aspect of the smartwatch rollout and actual use in applications (Figure 1) is the notion of a [seamless] interoperable computing system where the smartwatch, cell phone, and PC communicate together and perform different operations at different times like message alerts and data syncing. A future with a distributed on-board (e.g.; on-human) computing environment can be imagined with many different special purpose devices providing key functionality, all communicating with a utility device for power and connectivity.
Posted by LaBlogga at 8:22 PM View Comments
Labels: computing platform, ecosystem, interoperability, iot, sdk api, sensor mania google glass, smartwatch, wearable electronics










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