Showing posts with label biosensor. Show all posts
Showing posts with label biosensor. Show all posts

Sunday, September 16, 2012

Sensor Mania! TechCrunch Disrupt Hardware Day!

Taking advantage of Sensor Mania! – the exploding wireless internet of things – TechCrunch Disrupt featured a special Hardware day on September 12, 2012 at its annual conference held in San Francisco, CA. 29 companies in a wide range of areas presented their hardware products, as 26 had at a similarly successful event in New York in May 2012. If underwhelming in ‘new new thing’ innovation, the startups at least appeared commercializable for the most part. Perhaps the biggest similarity in the eclectic mix was the high number of Kickstarter projects (the new alpha customer sales and financing platform).

The biggest interesting category of startups was biosensors, including a consumer EEG company (InteraXon), a sports sensor training program (GolfSense), an integrated biosensor platform for personalized pain management delivering the equivalent of white noise stimulus to nerve endings (Thimble Bioelectronics (integrating the Somaxis muscle sensor)), and a pedometer watch and social gaming fitness app for kids (Sqord).

Another interesting category of startups was internet-of-things companies. Ninja Blocks (‘the API for atoms’) was providing a standard offering of an internet-enabled console block plus five home sensor units (with distance, temperature, motion, camera, etc. sensor capabilities) for $200. Similarly, knut was providing a small, battery powered, Wi-Fi enabled sensor hub for real-time monitoring in the home environment for $80.

Figure 1: Electric Skateboard from Boosted Boards



The other companies were a mix including electric skateboards (Boosted Boards as shown in Figure 1), kitchen products (sous vide cooking (Nomiku) and high-end coffee brewing (Blossom Coffee)), standing desks, flashlights 2.0 (HexBright), rear-view cycling camera unit (Cerevellum), iPad kiosks (Lilitab), and the expected photo, audio (Vers), and gaming-related apps.

Sunday, August 07, 2011

Further advance in the integration of organic and inorganic matter

A fundamental research focus in nanotechnology is the deliberate creation of organic-inorganic hybrids such as rotaxanes that have the properties of both organic and inorganic matter. These nanomaterials can greatly extend the range of control and manipulation that can occur in nanomedicine and other applications.

One interesting recent example is engineered fusion proteins, inorganic-binding peptides conjugated with bioluminescence proteins. The fusion proteins can be used as bioimaging molecular probes both targeting minerals (through fluorescence labeling) and monitoring the rate of biomineralization (through induced reactions). (Yuca et al., Biotechnol Bioeng. 2011 May;108(5):1021-30.)


Figure 1. Integrating organic and inorganic materials: graphene sheet sandwiched in the hydrophobic interior of a phospholipid

Another example (Figure 1) is graphene sheets sandwiched in the hydrophobic interior of a phospholipid. The phospholipid layers of the membrane electrically isolate the embedded graphene from the external solution which means that the composite system could be used in the development of biosensors and bioelectronic materials. (Titov et al., ACS Nano. 2010 Jan 26;4(1):229-34.)

Sunday, March 28, 2010

Future of Crisis Management

At the CMU-hosted Silicon Valley Crisis Camp, March 26-28, 2010, there was a lively brainstorming session about the longer-term future of disaster management. In the much farther future, crisis response could disappear since disasters might be prevented through weather management, sensor-equipped smartbuildings, and floating movable cities. When disasters do occur, they could be regarded as an annoyance rather than a catastrophic loss of human lives and property through the 3-D printing of physical bodies imprinted with recent mindfile backups, and robot-aided damage clearing and structure rebuilding.

In the medium term, advanced technology could transform crisis response in several ways:

  • Robotic first responders: Autonomous or remote-piloted robots could be used as a substitute to humans for assessing damage, scouting terrain, finding victims, and providing aid.
  • Super-smartphone: Super-smartphones could be messaged or would automatically sense disaster occurrence and switch into crisis mode, making disaster applications easily accessible, for example mapping software layers indicating relief shelters, and automatic status updates from personal social networks. Smartphones could track health status, vital signs, psychological state, and be used for telediagnosis and even possibly DIY surgery or other medical treatment. The user could run a virtual world app on the smartphone integrated with augmented reality to send their avatar out to inspect the local environment for self-rescue and peer-rescue.
  • Building codes 3.0: smart sensors could capture a variety of data about a building’s status and its occupants, for example knowing who or at least how many people are inside a building at any time (with regular data purges to protect privacy).
  • Gaming: An augmented reality (AR) game immediately begins when a crisis occurs. Participants earn points for crowdsourcing/reporting information, uploading video footage documenting damage, and accepting challenges (disaster management-related tasks). There could be many layers to the AR interface, heatmaps showing the injured and dead, building damage, resource availability, shelters and health clinic locations. Gaming could be used to pass time, distract, improve psychological state, and connect those in physical proximity.
  • Market principals: Technology tools could be used to create markets, to facilitate the discovery and exchange of different types of supply and demand: information, labor, time, relief resource availability, and distribution.
  • 3-D printing of relief materials: blankets, food, shelter, medical supplies, and clinics could be printed with 3-D printers and online sharable CAD designs in urgent disaster response. Over time, smart infrastructure printing could be used to reconstruct buildings. Rubble could be recycled into building materials.
  • RFID-tagged resources: all aid resources and donations could be RFID-tagged for inventory management and delivery, including real-time updates of what is still available and functional from local stores; markets could develop to allocate resources.
  • Personal biosensors and bioactuators: personal biosensors are seamlessly incorporated into clothing to provide a personal data climate including both biophysical and environmental data. Biosensors can identify an approaching bioplague, download antibody plans from the internet, manufacture, and administer them. Similarly, radiation-resistant genes found in extremophiles could be downloaded and applied in the case of nuclear incidents.
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