Showing posts with label data visualization. Show all posts
Showing posts with label data visualization. Show all posts

Sunday, September 26, 2010

Future Art

Art interprets, defines, and responds to the social and intellectual milieu of any era.

Impressionists reacted to the precise definition of the day, somewhat from the newtech, photography, by making things more blurry. Modern art reacted to everything having been made visible by transcending into the conceptual and abstract. What is the iconic reaction that could drive the contemporary art of today into a radical new era?

Computers, data flows, communications, machines, computation, and software are the hallmark of today’s culture. Their ubiquity and influence invites rejection and commentary, and the anticipated response has been portrayed in dystopian machine art.

Beyond the obvious rejection of the machine era, computers, software, and data provide a vibrant new medium for art. For example, data visualization could be seen as art modulated with information.

Sentiment engines have become the art and barometer of worldwide emotion, for example We Feel Fine (blogs), and Pulse of a Nation (Twitter).

The time lapse photography concept used for flight pattern visualization (US, worldwide) could be extended to other areas.

Software code base data visualization
One form of contemporary art could be the sped-up visualization of code commits to software repositories for large-scale projects. The code might look like living organisms, possibly interesting new species. The fast flash of DOS is the prokaryote to Windows 7 and Mac OS X eukaryotes. iPhone could be the raptor to the Android’s human.

Sunday, February 10, 2008

Data visualization in Second Life

Virtual worlds are the next generation of the Internet, its natural evolution as a communications, commerce and information platform. Buildings and exhibits have been built, but the medium is mainly only alive through avatars. Virtual worlds could be mirror worlds, comprised of live streaming data, ready for constant user interaction and manipulation.

Streaming data into virtual worlds and making tools for its visual display is an obvious next step.

Virtual world data visualization tools are needed
An open source data visualization tool suite for virtual worlds is needed, something to be the Many Eyes or Swivel of Second Life and other platforms.



There are some real-time interactive data displays (NOAA's real-time weather simulation, 3d stock charts, LAX air traffic data and IBM's virtual network operation centers) in Second Life but not tools for loading and manipulating custom data sets. Existing static exhibits of scientific and other tools could be enabled to accept data streams for real data analysis.

Standard web data formats like Google Docs spreadsheets could underlie virtual worlds data visualization tools. There should be web-based spreadsheets that can call data that updates in real-time. For example, stock portfolios calling real-time data can be made at various websites but a stock price data element cannot be called in a Google spreadsheet or a web-based data visualization tool like Many Eyes or Swivel. Please comment if you know of tools that do.

Advantageous properties of virtual worlds
The idea would be to use unique virtual world properties (real-time updating, data-streaming, camera zooming, interaction, 3d world aspects) to make data display and interaction tools that are complementary to traditional data visualization software. Some interesting uses could be:
  • Sending microscopy results directly into virtual worlds to be digitally imaged; e.g.; have real SIMS microscopy data populate Second Life SIMS microscope displays in real-time as people are running experiments.
The SIMS microscope in the clean room on Nanotechnology Island in Second Life, why not feed real data to the microscope in real-time?
  • Viewing hundreds of scientific experiment results simultaneously on massive data walls, using the zoom functionality to look closely or far away at multiple levels of detail

University of Michigan pharmacokinetics professor Gus Rosania's data walls, further described in his open science blog

  • Running thousands of simultaneous simulated experiments more efficiently than in physical reality
  • Allowing colleagues and classes around the world could observe the results, participate and collaborate in real-time.
More information is available at the SL Data Visualization wiki or feel free to email me if you are interested in data visualization in virtual worlds.