Showing posts with label reality. Show all posts
Showing posts with label reality. Show all posts

Wednesday, September 02, 2015

VR Chains and DAC Brains: Upload your mind as a VR AI DAC

Blockchain thinkers or DAC Brains are the notion of having DAO/DAC entities running with smart contracts on blockchains for the purpose of conducting thinking operations. The genesis of blockchain thinkers could be organic or inorganic: human mindfile lifelogs and uploads, and any variety of brain emulations and AI ML/DL algorithms (artificial intelligence machine-learning deep-learning algorithms). One idea is to instantiate your mindfile on the blockchain as a lifelogging tracker and standalone ideation tool: your own mind as an AI DAC. Some key enablers are coming together to make personal AI DACs possible. Idea chains (lifelogging your ideas onto a blockchain) could auto-record your ideas through 1) QS (quantified self)-attached gamma wave spike tracking (recording when you are having an idea), together with 2) cortical image recognition and thought identification (what the idea is about), logged into in a 3) personalized blockchain-based VR consensus reality (coordinating ideas into your own ongoing reality view).

Immersive Virtual Reality is Digitized Experience
Immersive VR (virtual reality), like with the Oculus Rift, is not just video games, virtual worlds, or 3-D CAVE environments, it is digitized experience. Qualitatively different, immersive virtual reality is a means of making physical world experiences real in an alternative medium. VR metaverses then, are parallel realities, as distinct from multiple digital worlds. If you and I go into WoW (World of Warcraft) or SL (Second Life) separately, we see the same world. Even if different levels of views are enabled or locked (like Karl Schroeder’s tech locks in Lady of Mazes [1]), they are just different lenses on the same world. However, if you and I construct our own digital worlds, we see and create different worlds, possibly on the same basic platform, but the realities can be fundamentally different, with different participants, events, and historical records.

Reality Unity in the Physical World
Consider the physical world - there is one platform, and we each have varying reality maps or views of the physical reality platform in our heads. There is one consensus reality and historical event record, and conflicts arise out of different views of the consensus reality trying to hew to one (e.g.; “What happened? X punched Y first. No, Y shoved X first.” – we seek a unique consensus reality of events (Probability Moon further explores the notion of societal shared reality)). Centralized virtual worlds have been the same; there is one reality platform, and centralized event engines record the consensus in one shared events ledger, the game history, even in OpenGL self-hosted models. Now, however, with decentralized models powered by blockchains and dapps, DAOs, and DACs, reality multiplicity is possible. There can be simultaneously existing parallel realities. The multiverse exists, and one place it can be created is in cyberspace.

Blockchains enable Simultaneous Multiple Realities
Just as blockchains are the critical enabling technology for digital cryptocurrencies, so too are they a key facilitator of VR multiverses. Blockchains could serve as the backbone infrastructure for multiple parallel realities (VR multiverses) by coordinating the chain of event histories in these multiple realities. The transaction history is not just for transactions, but more broadly comprises the historical event record. Blockchains consensus-generate the historical record, and allow any number of separate and parallel historical records to be created simultaneously. Blockchains are the mechanism for creating and coordinating simultaneous multiple realities. The altcoin space is already an example of simultaneous separate realities.

The Selectability of all Reality Features Blockchains consensus-generate the historical record, and further, make it clear that all parameters of reality can be malleable and selectable: time, participation, reputation, memory, history (historicity), economic models (hierarchical or peer-based), and political operations (governance and decision-making). These are all selectable parameters of a reality environment. One recent revolution in economic liberation sensibility is that blockchains allow individuals and communities to self-determine economic systems. Now seen in the VR multiverse context, blockchains are revealed to be much more: they could enable all parameters of a reality environment to be selected.

Blocktime Time Malleability
One example of reality feature selectability is blocktime. The timeclock in blockchains is blocktime, the time it takes for blocks of transactions to confirm. The easiest way to specify future time moments (t+n) is via the internal time system of the blockchain, blocktime. For example, the term of a certain decentralized dapp loan might be 7000 block confirmations. Blocktime is the clocktime of blockchains. Certainly blocktime converts to physical world time, but differentials could arise and give way to arbitrage opportunities or other divergence-as-a-feature possibilities. The key point is that all reality parameters, including time and space, could become malleable in blockchains and especially in blockchain-coordinated VR metaverses. Further, if blockchains become the mechanism for keeping time and event histories, de facto they become memory, where memory is a critical functionality that feeds back directly into lifelogging and Brain-as-a-DAC idea chains.

A World of Multiple Realities
All of reality can be made malleable, personalized, self-determined, personally-constructed, emergent, and a thing of multiplicity not monolithicity. There can be an end to the tyranny of a sole reality. “End reality tyranny, create your own VR multiverse!” Deleuze's multiple inner views can bloom as described in Proust and Signs. In the new sensibility of VR multiverse reality multiplicity, an imaginable query to alien intelligence could be a Kardashev scale parameter: “To what extent do you have multiple realities in your world?”

Right to Self-Determine One’s Own Realities
The earlier positions in human liberation have been the right to self-determination in certain contexts, in different parts of life and the experience of reality. These include the right to self-determination in governance, legal systems, IP protection/sharing regimes, software business models, neural data privacy rights, cognitive enhancement, and most recently, the emerging sensibility of the right to self-determine one’s own economic systems. These are all important steps in the liberty of the individual, but they are all in some sense intermediary positions on the way to the now-visible bigger position which is the right to self-determine one’s own overall reality, and really, realities (plural). A new sensibility could be seeing the right of each individual, entity (human and machine/technology entities), or group to self-define its own personal consensus reality (realities). The central component of the self-determination of organisms could be the operation of its own consensus reality(ies).

Blockchains as a Historicity Mechanism and Collaboration Space 
Blockchains are a means for consensus-generating the historical record (a historicity mechanism) to facilitate reality multiplicity, and they are the means of enabling value flow. In network economic theory, this is beyond the transactional sense of the value flow of currency from me to you, where unleashing the creation and transmission of many kinds of non-monetary value flows is the bigger picture of what is at stake and possible in creating multiple realities. Non-monetary currencies (like universal human needs for connection, contribution, mattering, and understanding) can be registered and tracked as blockchain-based smart assets. One reason for VR realities, what we are really wanting in creating new realities (via VR multiverses) is creating spaces that are free of the limiting constraints of physical realities. These constraints pertain to both the physical world and human limitations, including matter, gravity, time, illness, disability, impairment, sleep, recovery, distraction, cognitive bias, etc.) such that more freedom, exploration, collaboration, expression, creativity, fun, serendipity, progress, and contribution can be enabled. We want to cognitively enhance proximately for a better memory, sure, but ultimately to be 'bigger' in the sense of being more able to grow and participate beyond our initial position of self. We want more of the creative yes-and collaboration space of new energy and idea generation. The ‘economy’ of the future might be measured based on non-monetary value flows like ideation, which could be orchestrated by public and private reality blockchains.

Convergent Integration of Multiple Simultaneous Realities
Now possibly having a situation of multiple simultaneous realities, what is there to do with them? There are several implications for the future of privacy, sharing, and collaboration. For example, there is a question about when and how to cohere and merge VR DAC brain realities. Therefore, within realities, there might be sub-threads or other means of parsing and segmenting sub-realities.
Colored coin threads in your brain DAC could be the way to permission subreddit mind ledgers to cloudmind collaborations
Mindchains could be a means for how to safely mindshare or collaborate in a cloudmind, for example by permissioning your subreddit ledger for ideation related to certain areas as opposed to your full mindfile or meat-brain….“here, let me share everything with you I’ve thought about crowdsourced genomic studies,” or "here, join the mindslack channel for this community."

Blockchain apps could auto-merge shared realities in the way that topical queries are ambiently processed in the background now. There could be situations analogous to Hayek’s competitive currencies where reality views compete. There could be reality ecologies where repetitive threads across individual realities converge into shared group realities (the unobtrusively representative politics of the future). Right now this happens manually with the blunt tools of the physical world; we search for other individuals, groups, and institutions with our own shared values and reality view, and blockchain DACs might facilitate the automatic canvassing and convergence of all of this.

We might know that VR metaverses and the human-machine collaboration are really working when VR NPC DACs self-create in our realities per sensing our human needs (actualization, contribution, growth and learning, exploration, creation). Blockchain-based VR AI DACs could auto-sense and create whatever 'Tuscany houses' are needed to grow an entity (like a human or machine mind) in its progression. For example, in an ideas 'economy,' the most important inputs are anything which facilitates the development of ideas, and attending to this could be one purpose of a an NPC VR AI DAC in your personal VR metaverse, operating via smart contracts on your mindchain. Ideas are the demurrage-redistributable basic income of a blockchain thinker Brain DAC. Blockchain thinker Brain DACs then become another Ubiquitous Grid Resource, an important one, for idea generation, in the overall picture of the future Network Economies of Abundance.

Acknowledgement: This post was inspired by ideas from Maciej Olpinski regarding consensus in virtual reality worlds.

[1] POV HUDs are a mechanism to accommodate multiple levels of technology adoption within a society; e.g.; through my HUD, I see unimproved nature and birds tweeting; through your HUD, you see propositional nanotech 3-D printed finery self-mutating in utility fogs.

Sunday, December 21, 2014

Bergson, Free Will, and the Philosophy of Cognitive Enhancement

Bergson claims that free will exists. It occurs in moments when a living being experiences duration, which is tuning into the internal sense of an experience, and a freely-determined action flows from this state. His reasoning is that “if duration is heterogeneous [if we are tuned into the internal sense of experience], the relation of the psychic state to act is unique, and the act is rightly judged free.” An act is free if it flows from an internal qualitative experience. He suggests we understand this by considering an example in our lives of having made a serious decision; where even searching for such an example already starts to evoke the qualitative aspects, unique psychic states, and then the free-action undertaken as a result. The crux is that “We should see that, if our action was pronounced by us to be free, it is because the relation of this action to the state from which it issued could not be expressed by a law, this psychic state being unique of its kind and unable to ever to occur again.” Turning inward to our unique experience causes freely undertaken action to flow as a result, even if this action is a formulation of our mental state.

Philosophy of Cognitive Enhancement
The reason that Bergson is useful for the philosophy of cognitive enhancement is that he provides a reasonable ontological explanation for free will with prescriptive recommendations for its achievement. He draws our attention to the qualitative and characterizes it in usable detail instead of dismissing it as inaccessible due to being subjective (as did Kierkegaard). This could help in developing a philosophy of cognitive enhancement by articulating some of the goals and experience of what it might mean for humans to engage in such practices. It is not necessary to agree with Bergson's claim in favor of free will to implement some of the underlying ideas. What is important to us in cognitive enhancement (the targeted improvement of natural human cognitive abilities) is not just better memories, but accelerated subjectivation - the ability to extend our capacity by becoming ‘more’ of who we are and can be more quickly.

Cognitive Enhancement Tools
One first cognitive enhancement application of Bergson might be in having greater activation of free will; catalyzing more ‘living now’ moments where free will could be realized. Our everyday acts are quantitative and undoubled but cognitive enhancement tools might be able to help with greater activation of the qualitative experience of life. Another application could be exploring the emergence of freedom as a property of internal experience. Bergson does not discuss whether we are free to perceive our inner states in different ways, or just one default way. It would seem that qualitative multiplicity could extend to having discretion over experience. This could inspire an ethics of perception, and an ethics of reality, as topics of cognitive enhancement philosophy. Another application area could be quantitative-qualitative transitions; tracing how the quantitative becomes the qualitative, as this might be a way into a richer, ongoing, free will-activated experience of life. There could be many applications trying to help improve our psychic states, both in their quality and accessibility, and in our awareness and perception of them.

Reference: Bergson, Henri. (2001, 1889). Time and Free Will: An Essay on the Immediate Data of Consciousness (Essai sur les données immédiates de la conscience). London UK: Dover Publications. Bergson, Free Will, and Cognitive Enhancement

Sunday, December 07, 2014

Bergson-Deleuze: Incorporating Duration into Nanocognition

French philosophers Bergson and Deleuze bring to nanocognition and machine ethics interfaces the philosophical conceptualizations of image, movement, time, perception, memory, and reality that can be considered for implementation in tools for both cognitive enhancement and subjectivation (the greater actualization of human potential).

From the standpoint of an Ethics of Perception of Nanocognition, Bergson and Deleuze stress the need to see perception in itself, and machine ethics interfaces could possibly help us do this through the concept of Cinema 3: the perception-image. Having had only one default (undoubled) means of perception (taking the actualized perceptions of daily life as the only kind of perception, just as we have taken linear, spatialized, narrative time as the only form of time) has meant that we have not considered that there may be multiple ways to perceive, and that these might exist on a virtual plane of possible perceiving, and coalesce through difference into actual perception. At minimum, our nanocognitive prosthetics might be able to introduce and manage the notion of multiplicity in virtual and actual perception.

Bergson-Deleuze exhorts us to notice the doubled, internal, qualitative, subjective experience of lived phenomena like movement, time, perception, reality, and ourselves. In particular, nanocognition allows us to see the full doubling of perception, because there cannot be a doubling if there is only one unexamined mode, if perception in itself cannot be seen. It is only through duration - the doubled, subjective experience of perception (the experience of perception itself) that its virtuality and multiplicity (possibility) can be seen. Importantly, the consequence of seeing the doubled side of perception and reality is that it allows us to tune into the possibility of possibility itself. The real goal of Bergson-Deleuze is not just seeing different possibilities for ourselves, but seeing possibility itself; this is the ultimate implication for nanocognition – conceiving of nanocognition as pure possibility in and of itself.

Sunday, September 01, 2013

Subjective Experience and the Existence of Free Will in Bergson

With burgeoning progression in neuroscience projects across a variety of fields including stem cell generation, brain scanning, and natural language processing, the free will / determinism debate remains vibrant. One resource for understanding the problem is French philosopher Henri Bergson and his claim that free will exists, and can be understood through how time and free will are connected.

Henri Bergson lived 1859-1941. 1900s. He was well-known in philosophy and intellectual culture more broadly in the early 1900s, including for anticipating quantum mechanics 30 years ahead of its discovery due to his assessment of time as being asymmetrical. In the 1960s, the French philosopher Gilles Deleuze reawakened interest in Bergson, highlighting the importance of Bergson’s concepts regarding multiplicity and difference. Now Bergson continues to be relevant to neuroscience and other areas interested in the understanding of subjective experience, free will, and mind/body dualism. Bergson published three masterworks:
  • Time and Free Will: An Essay on the Immediate Data of Consciousness (1889) arguing in favor of free will 
  • Matter and Memory (1896) resolving mind/body dualism with a larger problem frame taking both dimensions into account 
  • Creative Evolution (1907) linking the idea of the time as energy and the energy of time to evolution 
Linking Time and Free Will 
According to Bergson in Time and Free Will, and as explicated by Suzanne Guerlac in Thinking in Time, we cannot treat the inner world of consciousness and subjective experience with the same model we use to understand the physical world. We need to purify concepts from their objective scientific use for the purpose of examining subjective experience, where the important features are the intensity of qualities, the multiplicity of overlapping mental states, and duration, the lived experience of time. Time is a force because it has a causal role in experiences not being the same each time, or over time, and in allowing experiences to accumulate through memory. Time is therefore a force, but an internal force not subject to the laws of nature as external forces. Exactly because time is not governed by mechanistic external forces, it allows room for the exercise of free will. The force of time makes free will possible and we exercise it when we are living in time, tuned into our subjective experience, and acting passionately and decisively. A more accurate conceptualization of our freedom is not in deciding between two alternatives but rather in experiencing free actions carving themselves out of our hesitation as we plunder though the constant becoming of life. 

Further explanation: YouTube video

Sunday, March 04, 2012

The uncanny guest of post-nihilism

Nietzsche delivers the message that ‘god is dead’ with a parable where a madman goes into a 19th century European marketplace with a lantern at high noon asking ‘where has god gone?’ to the atheist-filled marketplace (in The Gay Science). Whereas previously the church had provided meaning to life and an endpoint to the story (e.g.; salvation), god was now dead and the marketplace was taking the church’s place in providing value and meaning to life, and there was no endpoint to the story, just nihilism (nothingness, e.g.; life is meaningless). Nietzsche presciently predicted the arrival of nihilism as ‘Europe’s uncanny guest.’ (from remarks by Robert Harrison at the Roundtable on the topic of "Nihilism" on February 29, 2011)

One could then ask, in the figurative marketplace for the new faith, what next uncanny guest might be lurking as the successor to nihilism? Post-nihilism could be the turning back to ‘something’ from ‘nothing,’ perhaps as many subjective virtual somethings as there are and will be ‘individual’ intelligences. The inward-turning path to individual liberty, choice, and subjectivism continues to prevail as opposed to a regression toward normative objective truths. Degreed objective truth (akin to degreed belief) is merely a transport layer for convenience and social lubrication but not a content layer. Early clues of the move towards greater subjectivism can be seen in the modern economy 2.0. The marketplace continues as a literal and figurative metaphor with an important mechanism for commuting meaning being the increasing value of the new currencies: reputation, status, attention, intention, etc. supplementing and perhaps eventually superceding money and labor. The need for stories and endpoints has as much relevance as ever.

Sunday, July 31, 2011

Consciousness only exists as a human construct

It is quite possible that consciousness may not be an objectively definable phenomenon, but rather a convenient illusion created by humans to provide a context for understanding reality. While machines such as CT scans and MRIs measure human cognition, it may not be possible to measure the direct qualities of consciousness. Philosophers and others have pointed out that consciousness may be a subjective quality arising from the operation of the brain.

One reason that a more detailed look at consciousness may be interesting is in the contemplation of non-human intelligence. Given the aspect of subjective qualia surrounding the label consciousness, it might be insulting to non-human intelligence to be referred to as having consciousness, the more objective attribute ‘self-aware’ being preferable. If human consciousness does not exist, non-human consciousness would be even less likely to exist.