Showing posts with label 3D printing. Show all posts
Showing posts with label 3D printing. Show all posts

Sunday, April 20, 2014

Fundamental Advances in DNA Nanotechnology: Probes, Synthesis, Photonics, and 3D Printing

The focus of the 11th annual conference on the Foundations of Nanoscience (FNANO) held April 14-17, 2014 in Snowbird UT was self-assembled architectures and devices. The conference continues to be important in providing a comprehensive look at fundamental enabling technologies across a range of nanoscience fields and the eventual advent of molecular electronics.

The majority of the conference discussed self-assembled architectures and devices in the context of DNA nanotechnology (using DNA as a structural building block in nanomaterials construction). DNA is the material of choice for constructing nanoscale objects. It is a useful construction material because the interactions between complementary base pairs are understood, and can be designed and built to create frames and scaffolds that hold other molecules and create structures on their own.

The main technique in DNA nanotechnology is inducing self-assembly, where advances in different methods were discussed such as lithography, 3D printing, electro-chemicals, electronics, and photonics (controlled light interactions with matter).

The scale and required replicability of nanomaterials engenders a strong focus on tool development to determine and assess the progress and quality of self-assembly and other operations. New research was presented in tools related to working with DNA such as probes, detectors, samplers, nanopores, and nanochannels (i.e. waldoes). In silico modeling and prediction remains a crucial step, for example improving the prediction of DNA and RNA folding helps in targeting RNA interference.

Synthetic biology, biomedicine, energy, and basic materials continue to be the important application areas for DNA nanotechnology.

Sunday, January 05, 2014

2014 Top 10 Technology Trends

2014 promises to be another exciting year for technology development! Technology more than any other endeavor has the potential to most quickly improve people's lives.  

Some prominent multi-year trends currently in development include:
  1. Worldwide Internet-connected (2 billion in 2013 growing to 5 billion in 2020) and growing Southern hemisphere megacities
  2. Big data (doubling to 8 zettabytes 2013-2015)
  3. Smartphone (>1 billion)
  4. Smartwatch 
  5. Wearables, Glass 
  6. Quantified self-tracking (QS) gadgetry
  7. Self-driving vehicles
  8. eLearning and MOOCs 
  9. 3D printing 
  10. New economic models: bitcoin/cryptocurrencies, crowdfunding, crowdsourced labor marketplaces 
On the Horizon:
  • Lab-produced synthetically-engineered food 
  • Smart home 
  • 3D bioprinting / DNA computing / synbio
Predictions for 2013, 2012, 2011, 2010, 2009 

Sunday, December 22, 2013

Biodesign: a Prevalent Cultural Trope

A new science or technology field really starts to capture the imagination and become mainstream when it seeps into art and culture. This is increasingly evident with bioart, bioprinting, and synthetic biology.

In bioart (using biological materials to make art), there have already been several phases starting with bacteria drawings in petri dishes and more recently culminating in DNA manipulation, live cells growing into cultured shapes in galleries, and the Algae Opera (an opera singer’s CO2 producing algae in real-time for audience consumption).

Bioprinting is an emerging field which marries the 3D printing revolution with biohacking and DIYlabs in the 3D printing of designed human materials for aesthetic and functional purposes.  

Synthetic biology (the design and construction of biological devices and systems) is being featured in art shows alongside industry conferences and in film festivals, including in its own Bio-Fiction, an international synthetic biology science, art, and film festival series.

Not only are we making art with biology as an artistic material, culture is being made in new ways through biology. 
The theme of biodesign is becoming prevalent as a cultural trope through the rapid expansion of designed biology into the arts, culture, collective human consciousness, and science and technology. These ideas are becoming quite normal, which can only mean that their demise through kitschification and cliché could be coming soon in a subsequent era of anti-bioart, post-bioprinting, post-synbio!

Sunday, March 10, 2013

What are the Next Media for Art?

Any prominent societal ‘currency’ is taken up by artists (and technologists and engineers) as an experimental medium. "Every culture will use the maximum level of technology available to it to make art" - Scott Draves, Generative Artist.

Recent societal currencies of prominence and dominance have included technology, information, biology, and raw data. All have been taken up by artists, scientists, laypersons, and other practitioners through the ease of widely available Internet-based tools (Examples in Figure 1).


The question would obviously arise as to ‘What are the next media for art?’ (e.g.; the continually new New Media). One way to answer is to prognosticate upcoming societal currencies. Some advancing societal currencies could be 3D printing feedstock (already starting to be exploited as an artistic medium), and pink goo – having more granularity and diversity of categories in synthetic biology.

Sunday, April 22, 2012

Personal manufacturing and consumer 3D printing: moving novelty to utility

The MIT/Stanford Venture Lab’s April event featured a panel discussion of Consumer 3D Printing. Consumer 3D printers have decreased substantially in price in the last several years (from $10,000 to $1,200) and could reach $200-$300 in the next several years.

Novelty to Utility
The main current perception of consumer 3D printers is that they are an interesting novelty where “killer app’ use cases remain to be seen. Printers need to be capable of printing a wide range of useful objects as opposed to plastic novelty items. In addition to a lower price point, some other changes needed to expand the consumer industry include the ability to use more kinds of materials in a cost-reasonable way (e.g.; soft-touch and see-through materials, having multiple materials in one object), easy-to-use 3D software design tools, and a more robust 2.0 version of the file standard (*.STL (stereo lithography) files), similar to how postscript became the standard for laser printing.

Digital Artisanry
Beyond the level of practicalities, consumer 3D printing is more extensively transformative. Not just is a new era of tools and know-how being created through printers and the printing process, a new era of makers, designers, and digital artisans is arising. It will not be accessible, interesting or relevant for everyone to engage in 3D printing initially, but a class of early adopters are already becoming experts in the field, creating objects for purchase and customization, including high end art objects. Reminiscent of eBay merchants, the biggest sellers at 3D printing communities like Shapeways (150,000 community members who made 750,000 products in 2011) are doing $4,000-5,000 of business per month.

Future Economics
While consumer 3D printing is in its early days, commercial 3D printing is much more of an established industry. The largest printer, 3D Systems, has an annual revenue of $300 million, and sells products in 120 vertical markets like aircraft, automotive, and medical equipment (nearly all hearing aids and Invisalign braces are made with digital printers for example). However, commercial 3D printing may be constrained by some of the same factors as consumer 3D printing; 3D Systems stock price (ticker: DDD) is again $25, where it was a year ago. Eventually, as feedstocks get more sophisticated, they could become interesting economic commodities. Some of the current feedstocks include ABS plastic (in filament cartridges), gypsum powder, sodium lauryl sulphate (SLS) powder.